Asha Sharma acknowledges one of the biggest current problems of Xbox.
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The new internal document published by Microsoft continues to send very striking messages about the future of Xbox. Among them, one that has not gone unnoticed: the company itself acknowledges that its current position on PC urgently needs to improve.
Within the “We Are Xbox” statement, signed by Asha Sharma and Matt Booty, Xbox directly admits that its presence on Windows “is not strong enough”, something especially important now that the PC market represents more and more players and hours of play.
Xbox wants to strengthen Windows in the face of increasingly tough competition
According to the new Xbox leadership, the sector has changed a lot in just a few years, and currently, the most intense competition is no longer just on consoles.
The statement highlights several problems:
- Xbox needs to improve its PC ecosystem
- Players expect more unified experiences
- Discovery and personalization remain fragmented
- Developers demand better tools
Additionally, Microsoft makes it clear that Windows is now a huge strategic priority for the brand. The company wants to build a connected experience between console, PC, cloud, and mobile, allowing progress, library, friends, and profile to always accompany the player, no matter where they play.
All this also fits in with Project Helix, Xbox’s future hardware that will seek to finally unite the console and PC ecosystem. After years where Steam and other platforms have gained a lot of ground in computer gaming, Xbox seems determined to seriously strengthen its position on PC during this new era.

