The Japanese company plans to alternate new deliveries and remakes to keep one of its most successful sagas alive.
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Resident Evil is going through one of the best moments in its entire history. Following the success of its latest releases and the excellent reception of the remakes published in recent years, Capcom seems determined to keep the pace and turn the franchise into a regular presence for gamers.
Everything suggests that this goal involves a very clear strategy: combining brand-new, completely original releases with remakes of some of the series’ most beloved titles, thus avoiding long waiting periods between launches.
Capcom aims to release a Resident Evil game every year
The series director, Yasuhiro Anpo, recently explained that the studio has managed to maintain a very high release frequency since the launch of Resident Evil 7: biohazard.
Since the release of Resident Evil 7 biohazard, we’ve been able to launch a new Resident Evil title almost every year.
Capcom’s intention would be to continue down this path, alternating between new mainline releases and remakes, a formula that has already proven to work both commercially and critically.
The next confirmed project is the remake of Resident Evil Code: Veronica, scheduled for 2027. If the company sticks to this roadmap, everything indicates that 2028 could see another brand-new game in the series, consolidating an almost annual release calendar.
With millions of copies sold in each new release and a growing community, Resident Evil has become one of Capcom’s most important franchises. If this strategy is maintained, fans could get used to receiving a new chapter in the series every year, whether it’s a completely remade classic or a brand-new, unseen story.

