Forza Horizon 6 will arrive with DLSS 4 and Multi Frame Generation from its premiere.
More stories in the category News
- A Marathon developer asks Destiny 2 fans not to wish for the game’s failure
- 007 First Light confirms 60 FPS on Xbox Series X, but Series S will have a significant cut
- Forza Horizon 6 sweeps and already shatters the historical record of the saga
| Don't miss anything and follow us on Google News! |
NVIDIA continues to make moves in preparation for the next big PC releases, and has already confirmed new games that will take advantage of its most advanced technologies. Among them, Forza Horizon 6 stands out, one of the most anticipated titles in the Xbox ecosystem, which will arrive with full support from day one.
It won’t be the only one. Other games are also joining this list, in a move that reinforces the commitment to improving performance and visual quality on PC in the coming months.
Forza Horizon 6 will arrive with DLSS 4 and new RTX technologies
NVIDIA has confirmed that Forza Horizon 6 will feature DLSS 4 and Multi Frame Generation from launch, allowing for significant performance improvements while maintaining high visual quality.
The game, developed by Playground Games and Xbox Game Studios, will arrive on May 19th on PC Game Pass, Xbox app, and Steam, with support for 4K HDR, ultrawide screens, unlimited frame rates, ray-traced reflections, and advanced global illumination.
In addition to Forza Horizon 6, other titles will also benefit from these technologies:
- Screamer — with DLSS 4 support
- Subliminal — with DLSS 4 starting March 31st
Along with these announcements, NVIDIA has also released new GeForce Game Ready Driver controllers, optimized to improve the experience in games compatible with DLSS, ray tracing, and NVIDIA Reflex. The arrival of these technologies reinforces the technical leap we’ll see in upcoming releases, especially on PC, where it’s becoming increasingly common to find this type of improvement from day one.

