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Home»Updates»Helldivers 2 receives one of its largest updates: Hive Worlds, missions and major adjustments, here is the list of changes
Helldivers 2 receives one of its largest updates: Hive Worlds, missions and major adjustments, here is the list of changes
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Helldivers 2 receives one of its largest updates: Hive Worlds, missions and major adjustments, here is the list of changes

Javi StrikerBy Javi Striker2 September, 2025No Comments

The patch includes new planets, unseen creatures, balance adjustments and error corrections.

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Helldivers 2 continues to expand its offering with a new patch that is now available on Xbox: the Into The Unjust update. Arrowhead Studios has introduced a large amount of fresh content that combines new gameplay features, balance adjustments, and technical fixes that improve the player experience.

The main star of this patch is the Hive Worlds, planets infested with colossal caves and environments full of dangers. Players will have to explore dark tunnels with destructible walls, corrosive alien flora, and huge lakes of acid, all with the help of a flashlight and a good dose of courage.

New features of the Into The Unjust update

Among the most important content are:

  • Hive Worlds: maps with randomly generated caves, with perforated ceilings that allow the use of strategies.

  • New missions: destroy the Spore Lung to stop the spread of the Gloom, control the GATER (a huge drilling platform) and complete various collection and elimination missions.

  • New enemies:

    • Rupture Spewer, capable of spitting acid and regenerating by devouring its own kind.

    • Rupture Warrior, mutated and more aggressive underground.

    • Rupture Charger, which hides underground and attacks with sudden charges.

    • Dragonroach, an aerial threat that launches combustible acid from the sky.

Adjustments and corrections

The studio has also worked on improving gameplay:

  • Review of orbital and stunning strategies, now with unified damage, penetration, and demolition values.

  • Stunning grenades and Hellpods are more effective, with a significant increase in impact force but without affecting players with ragdoll.

  • Technical corrections: several problems with crashes, audio failures, bugs in weapons like the WASP Launcher and errors in enemy behavior and missions have been resolved.

New update

  • Hive Worlds

    • Large, randomly generated caves.

    • Unpleasant flora and fauna with new forms of Terminid life.

    • Lakes of acid and spirals of creatures on the surface.

    • Destructible walls to open alternative routes.

    • Holes in the ceilings that allow calling strategies from the air.

  • New missions

    • Destroy the Spore Lung to stop the spread of the Gloom.

    • Take control of the GATER, a mobile platform for extracting a mysterious resource.

    • Additional extraction and elimination missions in the Hive Worlds.

  • New enemies

    • Rupture Spewer: a creature that spits acid and feeds on its own dead to generate more corrosive substances.

    • Rupture Warrior: a mutant that prefers to move underground and lacks a protective layer against solar radiation.

    • Rupture Charger: a huge, armored beast that hides underground and attacks with sudden charges.

    • Dragonroach: an aerial enemy that flies over the battlefield, launching combustible acid.

Balance adjustments

The update also brings significant changes to weapons, strategies, and objects:

  • Orbital and non-explosive strategies

    • Orbital Smoke and Orbital E.M.S now have increased projectile damage (up to 300), penetration (7), and demolition force (50).

    • Stunning explosions now apply the effect immediately and without launching the player into the air.

  • Grenades and launches

    • The stunning grenade increases its impact force.

    • The Urchin loses the recoil that it generated.

  • Strategies and Hellpods

    • Orbital E.M.S, Mortar E.M.S, and Stun Hellpod increase their stunning impact force, eliminating recoil in players.

General corrections

In addition to all the above, Into The Unjust resolves numerous failures:

  • Stability

    • Several crashes related to hot joins, backpacks, and the MA5C AR rifle have been solved.

  • Weapons and strategies

    • Audio errors in the GUARD DOG Rover and other weapons have been fixed.

    • The input code for the GL-52 De-Escalator has been adjusted.

    • The WASP Launcher no longer fires in semi-automatic mode after changing modes.

  • Enemies and missions

    • Automatons no longer suffer damage when falling from dropships.

    • The evacuation route in urban missions has been corrected.

    • Ghost objectives have been eliminated when completing missions.

  • Other fixes

    • Visual effects have been improved in shadows and chat writing animations.

    • The Adreno-Defibrillator now also affects combat mechs.

    • A bug that made Hellbombs appear to explode twice has been fixed.

The Into The Unjust update is now available and represents one of the most complete additions to Helldivers 2 to date, reinforcing both PvE content and the overall stability of the title.

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This content has been automatically translated from the original material. Due to the nuances of machine translation, there may be slight differences. For the original version,click here.
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Striker
Javi Striker
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Spartan and computer technician who lives to the rhythm of metal. A great lover of videogames and beer. Specially covers Halo and Xbox Game Studios news.


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