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Home»Featured»Digital Foundry review of the ROG Xbox Ally: good sensations with the hardware, doubts with the software
Digital Foundry review of the ROG Xbox Ally: good sensations with the hardware, doubts with the software
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Digital Foundry review of the ROG Xbox Ally: good sensations with the hardware, doubts with the software

Adrián FuentesBy Adrián Fuentes4 September, 2025No Comments

The new portable device surprises for its format, but the interface still needs improvements.

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During the recent video game fair, Microsoft’s new portable console was available for testing and left mixed opinions among Digital Foundry experts. The device, provisionally known as ROG Xbox Ally, caught attention for its design and ergonomics, but the software experience showed that there is still work to be done before its release.

  • You might be interested in: These are the official accessories and peripherals that will launch with ROG Xbox Ally

Richard Leadbetter, one of the most veteran members of DF, highlighted the hardware format as a strong point, ensuring that the device is comfortable and very complete in its functions. However, his tests were marked by several failures in the interface, which led him to describe the experience as unpolished and closer to that of other Windows devices than a traditional Xbox console.

ROG Xbox Ally: Portable Power with a Still-Immature Interface

According to Leadbetter, the system presented crashes and navigation problems from the start. Among them, a freeze in DOOM: The Dark Ages, a situation where the joysticks stopped working within the menus, and, even more striking, a failure when switching between Gears of War: Reloaded and DOOM: The Dark Ages. In the latter case, the system did not close the first game, and both remained loaded in memory, causing a significant drop in performance.

The expert emphasized that these errors should be resolved in a product so close to its release and warned that the current experience “does not convey the feeling of a finished and user-ready console.” However, he also acknowledged that the device is very promising due to its design and functionality, as long as Microsoft can polish the interface in the coming months.

  • On the other hand, Alex Battaglia also had the chance to test the machine and claimed not to have experienced any crashes, although he did so for a much shorter period. His opinion reinforces the idea that the device can be solid in the hands of the end-user, although it still needs to overcome the limitations of an environment so close to a PC.

In conclusion, the ROG Xbox Ally offers an attractive format for those looking to play anywhere with an experience closer to a computer, but those who expect a portable console that works exactly like a traditional Xbox may be disappointed if the software is not perfected before its market release.

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Adrian
Adrián Fuentes
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Founder and editor of SoloXboxOne and Generación Xbox. He is also one of the owners of the GX Group, Samsung Universe and the Reflotes forum. Adrian has reviewed over 200 games on the web and has an average score of 85 according to Opencritic. Among his expertise as a writer and analyst, he has interviewed Microsoft personalities and participated in private gaming events.


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