A report reveals the key role of Minecraft within Xbox over the past few years.
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The restructuring that Xbox is undergoing continues to reveal new details about the company’s internal operations. One of the most notable aspects is related to Minecraft, a franchise that, according to a recent report by Bloomberg, has played a much more significant role in Microsoft’s business than many had imagined.
The information helps to understand some of the recent decisions made by Xbox’s new CEO, Asha Sharma, particularly her decision to take direct supervision of Mojang and King, the companies responsible for Minecraft and Candy Crush, respectively.
Bloomberg reports that Minecraft supported a large part of Xbox’s investment
According to the report, the profits generated by Minecraft were used for years to fund part of the rest of Xbox Game Studios. While Mojang operated with a significant degree of independence, the revenue generated by the franchise would have contributed to supporting investments in other studios and projects within Microsoft’s gaming division.
The data puts into perspective the enormous commercial dimension of Minecraft, which continues to be the best-selling video game of all time, with over 400 million copies sold, in addition to generating revenue through merchandising, derivative products, audiovisual adaptations, and other related businesses.
This information also helps to explain why Asha Sharma decided that Mojang and King would report directly to her after the reorganization announced this week. Both companies represent two of Xbox’s most profitable assets and play a strategic role in Microsoft’s growth plans.
For now, Microsoft has not publicly commented on the figures mentioned in the Bloomberg report. However, if the information is correct, it is clear that Minecraft has not only been a sales phenomenon for nearly two decades but also one of the financial pillars that have supported Xbox’s growth in recent years.

