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Home»News»Xbox leads media coverage of video games in 2025, ahead of PlayStation
Xbox leads media coverage of video games in 2025, ahead of PlayStation
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Xbox leads media coverage of video games in 2025, ahead of PlayStation

David FernándezBy David Fernández29 December, 2025No Comments

Xbox and Microsoft together again lead the media attention of the sector.

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The annual analysis The Year in Numbers published by GamesIndustry.biz reveals a particularly revealing fact from an Xbox perspective: Microsoft’s brand remains the most present in the global video game conversation online, even in a year where Nintendo has regained prominence.

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If we look at the data separately, Nintendo leads 2025 as the most covered company by specialized media, with 236,351 articles, largely driven by the Switch 2 effect. Behind it is Xbox, with 218,225 articles, followed by PlayStation with 184,976.

Xbox and Microsoft

  • However, the really significant data comes when combining Xbox and Microsoft, something common given the huge intersection between the two brands. Together, Xbox + Microsoft total 346,897 articles in 2025, a figure clearly superior to the PlayStation + Sony block, which stays at 271,108.

The most covered companies in the sector in 2025

This is the complete top 15 according to GamesIndustry.biz:

  1. Nintendo – 236,351

  2. Xbox – 218,225

  3. PlayStation – 184,976

  4. Microsoft – 128,672

  5. Sony – 86,132

  6. Nvidia – 85,400

  7. EA – 57,192

  8. Ubisoft – 30,930

  9. Epic Games – 29,804

  10. Activision Blizzard – 23,441

  11. Rockstar Games – 20,716

  12. SEGA – 17,748

  13. Twitch – 16,677

  14. Valve – 16,598

  15. Square Enix – 14,230

Beyond the ranking, the report also reflects a clear change in media focus compared to 2024. Xbox, Microsoft, PlayStation, Sony, Epic Games, Ubisoft, Activision Blizzard, Twitch, Valve, and Square Enix registered fewer articles year-over-year, with Activision Blizzard being particularly notable with a 34.59% decline.

In contrast, Nintendo grew by 30.10%, while Nvidia, SEGA, Rockstar Games, and EA increased their presence significantly, with Rockstar and EA growing by more than 50%. Nevertheless, the overall balance makes it clear that Xbox remains one of the central axes of the debate and coverage of video games worldwide, even in a year of media readjustment.

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This content has been automatically translated from the original material. Due to the nuances of machine translation, there may be slight differences. For the original version,click here.
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David Fernández
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Lover of videogames, Xbox, Halo and Gears of War.


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