We will receive an interesting game on Xbox Game Pass on June 26, before the month of arrivals closes.
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Xbox Game Pass has many good things, but if there’s one that I particularly like, it helps us discover games that we probably wouldn’t have tried otherwise. The game we’re talking about today arrives on the service next week and the truth is that with so many releases and many of them with a reputation, these hidden gems are worth highlighting.
We remind you that next week we’ll have many games for Xbox Game Pass, we’re closing June with great releases, so we recommend that you make space on your SSD, this doesn’t stop. If you want to go further, we recommend that you read our special, “July in Xbox Game Pass”, where you can know everything that awaits us next month.
Against the Storm 26 June on Xbox Game Pass
Reasons to play it:
We recommend that you try this game that mixes city builder and roguelite in a great way, plus the game has real-time strategy, if you like what we’ve told you, the game will offer you much more and it arrives in a few days on Xbox Game Pass.
In Against the Storm, you take on the role of the Adelantado, a leader serving the Queen Abrasada, with the mission to recover lost lands from nature after a disaster known as the Storm. This game mixes city building and survival with a roguelite approach, where each expedition leaves permanent improvements, even if you fail. Unlike other titles in the genre, here you don’t manage a single city, but a network of settlements connected, each inhabited by fantastical races such as humans, harpies, beavers, lizards, and foxes, all with unique needs that you must balance.
Differently from other titles in the genre, here you don’t manage a single city, but a network of settlements connected, each inhabited by fantastical races such as humans, harpies, beavers, lizards, and foxes, all with unique needs that you must balance.
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Fusion of city builder and roguelite: each play leaves persistent improvements that affect future ones.
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Management of multiple cities: you don’t build a single one, but an entire network of settlements.
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Diverse populations: humans, harpies, beavers, lizards, and foxes, each with their own preferences and abilities.
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Constant storms: the hostile climate directly affects the morale and efficiency of your villagers.
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Dungeon-style exploration: finding relics and hidden resources in the forest is vital.
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Almost infinite replayability: hundreds of modifiers and six distinct biomes to explore.
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Critical strategic decisions: from what to produce to which races to prioritize, everything affects the outcome.
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Pressure from Queen Abrasada: maintaining her favor requires constant progress and success in your settlements.
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Trade between cities: you can continue interacting with past settlements while founding new ones.
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Unique challenges in each cycle: what works in one play may not work in the next.
The atmosphere is dynamic and demanding, with constant storms and hostile biomes that force you to adapt your strategy in each play. Thanks to the random modifiers, each settlement represents a new challenge, and there are always key decisions: should you risk exploring more to get valuable resources, or play conservatively and ensure stability?
Additionally, the climate cycles and the Queen’s requirements add constant pressure. The goal is not just to survive, but to thrive in a world where everything outside the Burning City is doomed to perish.
