The new patch corrects errors, optimizes performance and adds the NVIDIA Reflex option on PC among other arrangements for console
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The latest version of Wuchang: Fallen Feathers is now available on all platforms. Patch 1.5.1 fixes major issues that affected game progress and adds performance improvements, especially on PC, where a highly anticipated feature makes its debut.
In addition to solving problems in missions and achievements that prevented proper progression, this update aims to optimize the experience across different configurations. PC players, in particular, will notice a reduction in latency and lower graphics memory consumption in demanding scenarios.
Wuchang: Fallen Feathers 1.5.1 Update – Main Changes
On PC
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New NVIDIA Reflex Low Latency option in the settings menu, which reduces input latency on compatible hardware (e.g., from 50.34 ms to 39.36 ms on an RTX 3070).
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VRAM optimization, with a significant reduction in scenarios like the Shrine of Lightzen Temple (e.g., from 7.7 GB to 6.7 GB on an RTX 3070).
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Fix for a bug that allowed infinite refinement of the Red Mercury Essence.
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Solution to an error that caused damage reduction to exceed 100%.
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Repair of mission lines that blocked achievements.
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Fix for input issues with the PS5 controller on PC.
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General stability improvements and elimination of several crash errors.
On Consoles (Xbox and PlayStation)
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Fix for the Red Mercury Essence bug.
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Adjustment to the damage reduction limit that exceeded 100%.
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Solution to mission errors that prevented achievement unlocks.
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Stability improvements to prevent crashes.
With this update, Wuchang: Fallen Feathers not only fixes annoying issues but also improves its performance, especially on PC with mid-to-high-end configurations.
