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Home»News»Ubisoft: Some of our failures are due to “organized hate campaigns
Ubisoft: Some of our failures are due to “organized hate campaigns
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Ubisoft: Some of our failures are due to “organized hate campaigns

Gabriel FuentesBy Gabriel Fuentes21 July, 2025No Comments

For the CEO of Ubisoft, the failures of some of its games are orchestrated by hate campaigns.

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Ubisoft is not having its best moment in terms of public perception. In recent years, the French publisher has released several high-profile projects that have not quite connected with the audience, and the debate surrounding some of its games has intensified, especially on social media. The most recent case has been Assassin’s Creed Shadows, with criticism centered on the choice of its protagonist, Yasuke.

However, according to Ubisoft’s CEO, Yves Guillemot, these setbacks are not always related to the quality of their games. In a recent presentation to investors, the executive defended that some of the recent failures are due to what he called “organized hate campaigns”, launched to discredit certain products or decisions made by the studio.

Ubisoft, under fire from online criticism

During his speech, Guillemot acknowledged that Ubisoft is “exposed to the risk of its reputation being damaged by online attacks, sometimes massive and virulent, along with organized hate campaigns against its products, teams, or public statements.” The CEO pointed out that this type of attack often occurs when technical errors or perceived controversial statements arise, generating a snowball effect that fuels rejection.

This stance comes at a particularly delicate time for the company, following the lukewarm launch of Avatar: Frontiers of Pandora and the mixed reception of Star Wars Outlaws in its early presentations. Despite the technical and licensing efforts, enthusiasm for their AAA games has been dwindling, and Ubisoft seems to be struggling to regain the trust of a part of its audience.

Only time will tell if Guillemot’s words will be proven right or if the next titles will manage to reverse this trend. In any case, it is clear that public perception and online conversation have become an increasingly determining factor for the success of a blockbuster game.

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This content has been automatically translated from the original material. Due to the nuances of machine translation, there may be slight differences. For the original version,click here.
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Gabriel Fuentes
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Translator and video game localiser with a passion for retro titles and simulators. He has never let go of a controller since he was given an Atari 2600. He collaborates with different developers in the localisation of their titles into Spanish through Camelot Translations.


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