Ubisoft Quebec is already preparing a new Assassin's Creed: first clues of the next big project.
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The team that signed off on the last great adventure set in Japan with Shadows, hasn’t wasted any time in making their next move. Barely a few months have passed since the release of their latest title, and the studio is already beefing up their team for a new large-scale project. The move was detected through new job listings that point directly to the next big production within one of Ubisoft’s most profitable franchises.
The vacancies, which appeared this week, show that initial development is already underway in parallel with post-launch support for the current game. The team that led the previous project is once again taking the reins of the franchise, suggesting continuity in vision and approach for the next installment.
First hints of the new Assassin’s Creed developed by Ubisoft Quebec
According to the detected job listings, the studio is looking for two profiles as:
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Animation Director
Direct responsibility for the animation vision, characters, environments, and objects in the game world. The description clarifies that they will coordinate the animation team and define the overall style of the project. -
Character Technical Director
Focused on character modeling and technical support, an essential role in the early stages of production.
None of the positions mention other known projects, such as the multiplayer saga or already announced titles, which reinforces the theory that this is a new, unrevealed installment. Meanwhile, the studio continues to work on additional content for the current title, including the recently released DLC. From now on, part of the team will be divided between active support and planning for the future of the license.
The big question is where this new installment will be headed: whether it will maintain the RPG focus or if Ubisoft Quebec will opt for a more profound change. For now, the job listings mark the official beginning of the next chapter in the saga.

