The new remake of Halo will include three unreleased missions set before the original events.
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Following the official presentation of Halo: Campaign Evolved, Xbox has confirmed new details about one of the most anticipated additions to the project: the three prequel missions. According to the creative director Max Szlagor in a recent group interview, these missions will not be based on previous books or comics, but will offer a completely new story that expands the Halo universe from a unique perspective.
The developer detailed that this expansion focuses on the Master Chief and Sergeant Johnson, exploring a very brief period prior to the events of Halo: Combat Evolved. “We found the perfect place in the chronology to tell this story with Chief and Johnson. It will have new story, new gameplay, new weapons, enemies, and environments”, Szlagor explained, making it clear that this is not just a simple addition, but a fundamental part of the remake.
A prequel with new weapons, enemies, and environments in Halo: Campaign Evolved
Szlagor himself clarified that the Halo Studios team did not want to “insert” content into the main campaign, but rather expand the original game with completely separate missions. The game’s director, Greg Hermann, added that these new sections take place in environments recognizable to fans of the saga, which anticipates visual and thematic nods to the classic Halo scenarios.
Although for now Xbox is keeping the plot a secret, the confirmation of a new story has sparked expectations among fans. Halo: Campaign Evolved will arrive on Xbox in 2026, with a revamped technical aspect, new mechanics, and additional content that promises to pay homage to the essence of the original title without renouncing innovation.

