Glenn Israel leaves 343 Industries after 17 years and points to internal problems in the studio.
More stories in the category News
- AMD promises that its alliance with PS6 will also benefit the new Xbox
- Little Nightmares III does not entirely convince in its first reviews
- Compilation of notes from the international press for Battlefield 6
Don't miss anything and follow us on Google News! |
Bad news for Halo fans. Glenn Israel, one of the most recognized veterans of the saga, has confirmed his departure from 343 Industries after 17 years working on the franchise and over a decade as principal art director. His public statement has hinted at internal tensions and leadership disagreements within the studio.
In a statement published on LinkedIn, Israel thanked the support he received during his career, but also left a message that has raised alarms:
I’ll share this story in full when it’s absolutely safe to do so next year. In the meantime, remember: never sacrifice your health, dignity, or values for an illusion of security or power.
These words have been interpreted by the community as a veiled criticism of the work environment at 343 Industries, especially after the departure of Melissa Boon, the studio’s head of personnel, which occurred last month.
Halo Enters a New Period of Uncertainty
According to well-known leaker Rebs Gaming, the Halo Infinite art team has been virtually dismantled: of the nine original artists, only one remains. Israel’s departure coincides with preparations for a major Halo announcement expected later this month, which has generated speculation about possible restructuring or even changes in the franchise’s direction.
In the meantime, Halo Infinite continues to receive periodic updates, although the community remains divided between those who appreciate its multiplayer and those who believe the series has lost part of its original identity. For now, Glenn Israel remains silent about the specific reasons for his departure, but promises to reveal more details “when the time is right“.
