Close Menu
  • Free content
  • All news
    • General
    • Consoles
    • Multimedia
    • Updates
    • Apps
    • Xbox Live
    • Retro Zone
  • Game Pass
  • Reviews
  • Editorial
    • Previews
    • Guides
  • Deals
    • Xbox Deals
    • PC Deals
  • PC
    • Epic Games Store
    • Steam
    • Hardware
  • Technology
    • Mobiles
    • Windows
  • Contact
Facebook X (Twitter) Instagram
  • Free content
  • Xbox Game Studios
  • Industry
Spanish version
Facebook X (Twitter) Instagram YouTube
Generacion XboxGeneracion Xbox
  • All news
    • General
    • Consoles
    • Multimedia
    • Updates
    • Apps
    • Xbox Live
    • Retro Zone
  • Game Pass
  • Reviews
  • Editorial
    • Previews
    • Guides
  • Deals
    • Xbox Deals
    • PC Deals
  • PC
    • Steam
    • Epic Games Store
    • Hardware
  • Technology
    • Windows
    • Mobiles
  • Contact
Generacion XboxGeneracion Xbox
Home»News»The sequel to Ryse was close, but something happened: this is the real reason
The sequel to Ryse was close, but something happened: this is the real reason
News No Comments

The sequel to Ryse was close, but something happened: this is the real reason

Adrián FuentesBy Adrián Fuentes18 November, 2025No Comments

The continuation of Ryse: Son of Rome was on the table, but it ran into decisive internal problems.

More stories in the category Slider

  • Leak suggests possible release date of Silent Hill Townfall
  • Xbox Pre-Black Friday Week Deals Review
  • Requirements to get the new free version of Red Dead Redemption for Xbox Series
Don't miss anything and follow us on Google News!

The debate over whether Xbox should revive Ryse resurfaces every now and then, and it does so because the game left a very particular impression: visually spectacular and with an atmosphere that still stands out today, but far from becoming a commercial success. With this contrast in mind, many players have wondered for years why a sequel never came to fruition.

Behind this absence, there is no mystery, but rather business decisions, disagreements over rights, and a very different context from the current one. The project was once planned, but it never advanced enough to become a formal production.

Why Ryse 2 never developed: rights, sales, and a troubled studio

The most repeated and supported reason by old reports is clear: Microsoft and Crytek did not reach an agreement on the ownership of the license. The former had financed the original game, but did not own the IP; the latter wanted to remain the owner of it despite facing economic difficulties:

Microsoft refused to invest in a sequel without acquiring the intellectual property, and Crytek rejected those conditions. The project was left frozen there.

This is added to the fact that Ryse had a lukewarm reception at its launch. Although over time it has gained a small group of followers who appreciate it more than the original critics, its commercial performance did not justify such a large investment without guarantees. The proposal, born as a project for Kinect, ended up becoming a technical demonstration capable of impressing, but with a design that failed to convince the general public.

  • Another key factor is that Crytek no longer operates as it did back then, and part of its teams dispersed years ago. The company has not shown signs of resuming that line of development, and without Xbox’s control over the license, the possibility of a sequel faded away over time.

Ryse remains a very remembered title, especially for its visual aspect. But its sequel got trapped between corporate decisions and a moment in the industry very different from the current one.

Banner

This content has been automatically translated from the original material. Due to the nuances of machine translation, there may be slight differences. For the original version,click here.
Xbox Game Studios
Share. Facebook Twitter Telegram WhatsApp
Adrian
Adrián Fuentes
  • Website
  • X (Twitter)
  • Instagram

Founder and editor of SoloXboxOne and Generación Xbox. He is also one of the owners of the GX Group, Samsung Universe and the Reflotes forum. Adrian has reviewed over 200 games on the web and has an average score of 85 according to Opencritic. Among his expertise as a writer and analyst, he has interviewed Microsoft personalities and participated in private gaming events.


Related Post

Leak suggests possible release date of Silent Hill Townfall

Leak suggests possible release date of Silent Hill Townfall

18 November, 2025
A look at Halo 4: Genesong Cut, a mod for this installment that changes some aspects to something more classic

A look at Halo 4: Genesong Cut, a mod for this installment that changes some aspects to something more classic

18 November, 2025
Xbox Pre-Black Friday Week Deals Review

Xbox Pre-Black Friday Week Deals Review

18 November, 2025
```
About Generación Xbox

We are a plural team, betting on diversity and quality in content. For us, the community is one of the key pieces to stay active.

Our content is protected by Creative Commons license. You can share it, but you cannot copy it or claim authorship.


We use cookies to monetize some affiliate services such as Amazon or Microsoft Store among others. It does not affect you in any way, but it helps us to continue existing.

Featured links
  • All backwards compatible games.
  • All games with support for FPS Boost.
  • Updated list: Games with crossplay support.
  • All free games.

  • Privacy policy.
  • Privacy and cookie settings
  • Game review publication policy.
  • Meet the team.
  • Contact us.
Join the team!

Generacion Xbox
Facebook X (Twitter) Instagram YouTube
© 2025 Positioned and developed with ❤️ by Ninja Labs.

Type above and press Enter to search. Press Esc to cancel.