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Home»News»The next Xbox Project Helix will use AMD FSR Diamond and promises a brutal graphic leap
The next Xbox Project Helix will use AMD FSR Diamond and promises a brutal graphic leap
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The next Xbox Project Helix will use AMD FSR Diamond and promises a brutal graphic leap

Adrián FuentesBy Adrián Fuentes13 March, 2026No Comments

Microsoft confirms that its new console will integrate advanced rendering technologies.

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We continue to learn about new details about Project Helix, the codename for the next generation of Xbox consoles. Following the initial announcements made over the past few days, it has now been officially confirmed that the system will feature full support for AMD FSR Diamond, one of the most advanced rendering technologies developed by AMD.

The information has been confirmed by Jack Huynh, AMD executive, who explained that there is a direct collaboration with Microsoft to integrate these tools into the development ecosystem of the future console.

AMD FSR Diamond to arrive on Xbox Project Helix with new rendering techniques

The integration of this technology will take place within the Xbox GDK, i.e., the set of tools used by studios to create their games. Thanks to this, developers will be able to take advantage of advanced machine learning and frame generation features to improve both performance and visual quality.

  • Next-generation neural rendering

  • Multi-frame generation using artificial intelligence

  • Advanced upscaling to improve resolution and performance

  • Ray Regeneration to improve Ray Tracing and Path Tracing

These techniques will enable the creation of much more complex graphics without sacrificing performance, which is especially important for demanding effects like Path Tracing, which until now has been mostly seen on high-end PCs.

AMD and Xbox: a long-term alliance

The collaboration between Microsoft and AMD also points to another important aspect: improvements could be applied not only to future games but also to existing titles, which opens the door to visual enhancements for part of the current library.

With this type of artificial intelligence-based technology, Project Helix aims to make a significant leap in performance and graphics quality, bringing consoles closer to visual techniques that until recently were exclusive to the most powerful PC hardware.

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Adrián Fuentes
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Founder and editor of SoloXboxOne and Generación Xbox. He is also one of the owners of the GX Group, Samsung Universe and the Reflotes forum. Adrian has reviewed over 200 games on the web and has an average score of 85 according to Opencritic. Among his expertise as a writer and analyst, he has interviewed Microsoft personalities and participated in private gaming events.


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