Microsoft and AMD confirm that future devices will maintain access to the entire current library.
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Retrocompatibility will once again be one of the pillars of the next generation of Xbox. This has been confirmed by both AMD and Microsoft during their latest joint presentation, in which they have highlighted their shared vision for the future of hardware, the cloud and games on multiple devices.
The announcement reaffirms Xbox’s commitment to its players: the investment they have made so far in games will not be lost. This would include, at least, Xbox Series digital games and titles compatible with previous generations, although it is still to be confirmed if all future console editions will have a disc reader or if there will be any way to run them.
During the video published by AMD and Microsoft — centered on their over 20-year collaboration — it was confirmed that future devices from the brand According to AMD, This will allow you to maintain your active library without worrying about where you play. This decision takes on even more relevance in a context where physical format is losing presence and digital catalogs are growing. Microsoft wants to ensure that users do not have to abandon their games or repeat purchases, an idea that contrasts with other platforms that have limited this option in the past.
Complete retrocompatibility is thus joined by other promises of the new generation: greater integration with AI, new custom architectures Ryzen + Radeon and an open system that will allow playing from multiple digital stores.
