The AAA project expands the saga's history with direct involvement from its creators.
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The announcement of the highly anticipated video game based on John Wick left many questions in the air, but we already know some important details that raise the interest even more. The project won’t be a simple adaptation: it will be an official part of the film franchise’s canon and will feature the direct involvement of key figures from the original universe.
As confirmed after its presentation, the development is being carried out in close collaboration with Keanu Reeves and director Chad Stahelski, ensuring a real connection to the tone and identity of the saga.
John Wick will have a canonical AAA game with direct involvement from its creators
The project director has explained that the video game will be set in a specific period of the John Wick chronology, thus expanding the official history of the cinematic universe. This means it won’t be an independent spin-off, but an integrated piece within the global narrative, with possible known characters and new additions that fit into the timeline.
Additionally, the team promises an ambitious experience that seeks to blur the line between cinema and video game. The intention is for the player to feel like they’re inside a genuine action movie, with mechanics designed to convey the intensity, precision, and brutality that define the character.
For now, there is no confirmed release date or definitive title, but the project is planned for Xbox Series. With the creative backing of its protagonists and a fully integrated approach to the canon, the game aims to become one of the most relevant adaptations in recent years.

