New rumors point to Rockstar having invested hundreds of millions in an advanced water simulation system for its next big title.
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The ambition behind GTA 6 seems to have no limits. According to a recent leak, Rockstar has assembled a team of at least 20 specialized engineers in fluid simulation, with a clear goal: to create the most realistic water physics ever seen in a video game.
The information, collected by the VGT portal and attributed to anonymous internal sources from the company, ensures that the development of this new physical middleware has a budget that ranges between $200 and $300 million. A colossal investment that reinforces the idea that GTA 6 will not only be a massive open world, but also an unprecedented technological showcase.
What could this improvement mean for GTA 6?
If the rumors are true, the implementation of this system would allow us to see in action natural phenomena never before recreated in the saga, such as:
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Hurricanes and dynamic floods, capable of modifying the environment.
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Realistic waves and tides, affecting both navigation and exploration.
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New water activities, including surfing and other interactions with the sea.
All of this would reinforce the atmosphere of Leonida and its surroundings, giving the ocean and rivers a more active role in gameplay.
A living and dynamic ocean: what the new physics of GTA 6 would bring
For now, Rockstar has neither confirmed nor denied this information, although it would fit with the production scale of the title. What is confirmed is that GTA 6 will be released on May 26, 2026, on Xbox Series and PS5, in what promises to be one of the biggest releases in the industry in the last decade.
With a more ambitious open world than ever and a development that has been generating expectation for years, everything points to Rockstar wanting GTA 6 to not only be a commercial success, but also a technical reference in the new generation of consoles.

