The spirit of classic racing games is more alive than ever, and the best part is that it arrives reinterpreted in a universe that few expected to see in this way: Star Wars: Galactic Racer. The new speed title set in the far, far away galaxy takes fundamental elements from two of the genre’s great references, Need for Speed and Burnout, and I say this because its developers have handled both franchises.
This is not an open-world game, nor is it a current experience in this regard. From the first glimpse we shared with you a few days ago, we realize that the strength of this game lies in immediate speed, in the adrenaline of each curve, and in the spectacular handling of ships and vehicles.
Star Wars: Galactic Racer gets the power of former NFS and Burnout developers
What we’ve seen of Galactic Racer wants to convey is that feeling of competing on the edge, as if each circuit were a finish line in a high-risk race, and to achieve this, we have a group of former developers who have been in charge of Need for Speed and Burnout. We know this thanks to IGN with their latest article focused on this game.
- It has the DNA of Need for Speed and Burnout
- With an immersive campaign mode and several paths
- 12 players for online mode
- BRUTAL variety of vehicles: podracers, repulsorcrafts, landspeeders, skim speeders, and Speeder bikes
- No microtransactions and all complete content from launch
https://www.youtube.com/watch?v=2MtgIoToa7I
With its release scheduled for 2026, Star Wars: Galactic Racer promises to be one of the most exciting surprises of the year, and we hope to share everything you need from Generación Xbox.