Players insist that Xbox classics should adopt Play Anywhere to unify matches between console and PC.
More stories in the category News
- Leaked a very early version of Forza Horizon 2 for Xbox: this is how the game was months before its release
- Enjoy the new games arriving today on Xbox Series: VHS-style terror
- Cronos The New Dawn reaches half a million copies sold, but its future raises doubts
| Don't miss anything and follow us on Google News! |
In recent days, the topic has once again taken up space in forums and social media in a recurring manner. More and more users are demanding that Xbox revive the momentum of Xbox Play Anywhere, especially in games that are part of their own catalog. The feature has proven to be useful, convenient, and very much in line with the brand’s current philosophy, but a significant part of Xbox Game Studios’ titles still do not include it.

The general comment is that this would be a simple and beneficial move for the entire community. In the midst of the expansion of hybrid gaming between console, PC, and portable devices with Windows 11, the fact that certain iconic games still lack Xbox Play Anywhere is starting to become more noticeable than expected.
Xbox Play Anywhere, a Clear Opportunity to Strengthen the Ecosystem
The petition revolves around specific names: Halo: The Master Chief Collection, DOOM (2016), DOOM Eternal, and other games from Bethesda or Activision that are currently enjoyed equally on console and PC. Having unified progress and cross-access would be a natural leap for titles that already have a huge player base asking for it:
-
Update old proprietary games to make them Xbox Play Anywhere.
-
Convert Halo: The Master Chief Collection into a Play Anywhere title.
-
Add Play Anywhere to DOOM (2016) and DOOM Eternal, among others.
-
Extend Play Anywhere to more Bethesda and Activision games.
-
Unify progress, saved games, and purchases between Xbox Series and PC.
-
Strengthen the Play Anywhere program as a pillar of the Xbox ecosystem.
-
Set an example within the industry: support the initiative in all proprietary IPs.
-
Facilitate gameplay on portable devices with Windows 11, which rely on this feature.
-
Take advantage of the future of the next hybrid Xbox to drive this compatibility.
-
Regain the pace of updates, as happened with backward compatibility in the past.
This is a reasonable, realistic request that fits perfectly with the brand’s current direction. We’re not talking about new ports or large investments: we’re talking about games that Xbox already has, which millions of players continue to play every year and would gain immediate value with a feature that has been demonstrating its usefulness for years.
The community is also concerned about a second point: with a future Xbox even more focused on the hybrid model with PC, leaving Play Anywhere behind would mean losing a historical advantage of the brand. On the contrary, strengthening it would help establish a comfortable, useful standard with an immediate impact on the daily life of those who play within the ecosystem. A simple request, but one that makes a lot of sense for what Xbox wants to build.

