Players detect a flaw in the lighting after the game's recent update.
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The recent update that allows playing at 60 FPS in Assassin’s Creed Unity has been well received by the community, but it has also brought an unexpected problem to Xbox Series. After the patch arrived, some players have started to report a visual glitch related to lighting in the game’s versions for Microsoft’s current consoles.
The patch was released last week to improve the performance of the Ubisoft title originally launched in 2014. Initial tests showed a very stable frame rate, but now several users have detected that the game doesn’t look exactly the same as before on Xbox Series.
The 60 FPS patch for Assassin’s Creed Unity presents lighting issues on Xbox Series
Several players have shared comparisons on social media and forums, especially on Reddit, where it can be seen that the game’s lighting appears more dim or washed out in the Xbox Series versions.
According to these comparisons:
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The issue affects Xbox Series X and Xbox Series S.
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The lighting seems less contrasted and more washed out than in other versions.
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The glitch does not appear on PlayStation 5 or PS5 Pro after the same update.
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It is also not observed in the original Xbox One version from 2014.
This suggests that the problem could be related to the way the new patch interacts with the retrocompatibility or rendering on Xbox’s current consoles.
So far, Ubisoft has not officially commented on the matter, although several players are already waiting for a new update that fixes this visual behavior while maintaining the 60 FPS performance that has recently arrived in the game.
The recent AC Unity patch has broken the character lighting on Series S/X consoles by u/urmomstraightt in r/xbox: https://www.reddit.com/r/xbox/comments/1ro9uh4/the_recent_ac_unity_patch_has_broken_the/

