The patch 1.5.2 solves gameplay failures, graphic errors and problems on Xbox.
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The developers of STALKER 2: Heart of Chornobyl have released a new update that fixes multiple errors reported by the community. This patch, now available, affects both gameplay and technical elements, and includes an important warning for those using mods in the game.
According to the team, player reports have been crucial in improving the experience and detecting anomalies within the Zone. In this sense, the community has been asked to continue reporting any issues through official channels or the technical support center.
All the changes in the 1.5.2 update of STALKER 2
The list of improvements and fixes is extensive. Here are some of the most notable ones:
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Fixed an error where mutants could teleport during attacks.
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Fixed a bug that caused NPCs to appear in the air or in unintended areas, even within radiation fields.
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Adjusted the frequency at which bloodsuckers appeared in large groups.
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Fixed the issue with the Skadovsk door that could become permanently locked.
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Improved subtitle synchronization in the initial cinematic.
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Fixed visual errors, such as NPCs’ twisted arms when holding weapons.
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Repaired issues with the HUD on ultrawide screens and sound during credits on Xbox.
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Eliminated four additional critical errors.
Caution with mods
The studio has issued a clear warning: mods may be affected by this patch. In case of performance or stability issues after installing the 1.5.2 update, it is recommended to disable any mods before playing again.
With these adjustments, STALKER 2 continues to strengthen its stability and gameplay, essential in a title that bets on an immersive and demanding experience.

