An independent expansion that takes everything up a notch: more enemies, more pace and more Robocop.
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After trying it out in Paris at the end of May, I was eager to get my hands on the final version of this new expansion of RoboCop: Rogue City with Unfinished Business. RoboCop is back, and it’s back with an expansion that, far from being a simple add-on, stands as a new complete chapter within the game’s universe. Unfinished Business arrives as a standalone, with no need to have played Rogue City, and from the first minute, it’s clear that it doesn’t conform to repeating the formula: it expands and broadens it to take it to new heights within the RoboCop universe.
The story kicks off shortly after the events of the original title. The OmniTower, a new residential building driven by OCP, has been taken over by an armed group with cutting-edge technology. RoboCop has a clear mission: to go up floor by floor, eliminate threats, free civilians, and uncover what’s really behind the assault. All with its usual mix of brutality, control, and sense of duty. Are you ready?
Technical Aspect
On Xbox Series X, the performance remains solid and stable throughout the expansion. The game runs at 60 FPS constantly, with improved effects and an atmosphere that continues to set the tone for a dark Detroit with great visual accuracy. The particles, lighting effects, and dismemberments look better than ever, taking a step further in graphical fidelity compared to the original campaign. In some moments, it may suffer a bit when there are too many enemies on screen or when there are many explosions, but in general, it holds up well in almost all moments. Additionally, depending on your taste, you can choose between the two graphic modes available on Xbox Series X, so you decide whether to play in quality mode or performance mode.
However, by concentrating all the action in a single vertical location, the visual variety suffers a bit. There are moments when the environments (despite being well-designed) feel somewhat repetitive. Garages, offices, corridors, attics… everything is well-ambiented, but it doesn’t offer a strong contrast between areas. Not serious, but it’s noticeable.
In comparison to RoboCop: Rogue City, this expansion maintains practically the same technical level, both in resolution and character modeling and overall texture quality. There are no major visual leaps, but some nuances that elevate the brutality of the action are perceived. The dismemberments are more explicit, the blood effects are better integrated, and the use of gore is more aggressive without excess. In the sound department, an extra punch is also appreciated: the shots sound with more weight, the explosions rumble with force, and the soundtrack, although discreet, accompanies the moments of maximum tension better. It’s a refinement more than a revolution, but in such a forceful game, every small adjustment is noticed.
Gameplay
This is where Unfinished Business shines with its own light. Teyon has understood what worked from the original game and has taken it a step further. RoboCop continues to be a walking tank, but now the level design forces you to think vertically. Enemies that attack from different heights, elevated cover, platforms… the battlefield is no longer flat, and that completely changes how you play. The variety of enemies has also grown: explosive drones, soldiers with propellers, combat androids, automated turrets… each combat requires attention, and that prevents the action from becoming routine. The pace is more agile, but without losing the feeling of weight and impact. It’s not a frenetic shooter; it’s a tactical and brutal shooter.
The new weapons, like the Cryo Cannon or the Tesla grenade, bring new strategies without breaking the balance. The Auto-9 remains the king, but these tools allow resolving complex situations with greater creativity. And when you achieve a perfect execution in the midst of a fight, the game reminds you why its combat is so enjoyable. Additionally, the investigation phases return, as well as the moral decisions in conversations. And as a novelty, the playable flashbacks of Agent Murphy before becoming RoboCop add an interesting layer to the argument. You don’t just shoot; you also decide.
Duration
The campaign of Unfinished Business extends for about 6 to 7 hours, depending on how you explore and face the decisions. The ascent through the OmniTower is full of variations and things to do, from collecting evidence, hand-to-hand combat, and tense calm scenes that serve to breathe before the next shootout, although linear, the scenarios invite you to explore and discover.
Being standalone, you don’t need to have the original game, which makes it an ideal entry point for new players. And for those who have already completed Rogue City, this expansion not only broadens the universe: it enriches it. Compared to other similar titles, Unfinished Business reminds one of structures like Dredd or The Raid in the cinematic aspect, and in the playable aspect, it could be situated halfway between the original Rogue City and some intense parts of Wolfenstein, due to its balance between combat, atmosphere, and character weight.
Conclusion
Teyon has done its homework. RoboCop: Unfinished Business is a solid, ambitious expansion with its own entity. It doesn’t limit itself to offering more of the same; it seeks to renew without betraying. The verticality in combat, the added depth by the flashbacks, and the more dynamic pace make each floor of the OmniTower feel like a well-constructed small challenge, sometimes making it complicated for us.
Could it have more varied environments? Yes. Could the AI be a bit sharper? Also. But none of that prevents us from being in front of an expansion that not only fulfills but also broadens what was seen. RoboCop remains the law, and this time it demonstrates it from the bottom to the top of Detroit. Additionally, Unfinished Business launches for just 29.99 €, an adjusted price for all it offers. And if that weren’t enough, as of today, July 17, Rogue City is available on Xbox Game Pass, so you have no excuse: if you haven’t played it yet, now you can chain the base game with its expansion and enjoy the complete experience.
We thank Nacon España for the material provided to carry out this analysis.
