The native version for Xbox Series improves performance and resolution in one of the most demanding and immersive medieval RPGs of recent years.
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When I analyzed Kingdom Come: Deliverance in 2018 on Xbox One, it was clear that we were dealing with a different kind of RPG. Ambitious, demanding, and deeply immersive, but also somewhat hampered by technical limitations of its time. Now, after the success of its sequel and the insistence of fans, a native version for Xbox Series has arrived, which doesn’t reinvent the game… but does put it where it should have been technically all along.
- Buy now at the best price: Kingdom Come: Deliverance – 8.09 €
This is not a remake or a complete remaster. It’s an enhanced edition designed for the current generation, with clear visual improvements, stable performance, and a more fluid experience. And that, in a title as dense and demanding as this one, makes all the difference.
Important note:
- Players who already have Kingdom Come: Deliverance on PlayStation 4 or Xbox One can access the native next-generation version without additional cost. A free update that allows you to jump to Xbox Series or PS5 and enjoy all the technical improvements without needing to buy the game again.
Technical aspect
The star of this new version is the technical improvement. Kingdom Come: Deliverance on Xbox Series benefits from 4K resolution, high-resolution textures, improvements in antialiasing via FSR, and stability of up to 60 FPS on the console. The leap from Xbox One is evident from the first moment, with no doubt about it.

Bohemia looks more vivid and defined. Open fields, dense forests, walls, and castles now have a sharpness that significantly improves immersion. The draw distance is more solid, and loading times are faster, which is especially appreciated in more populated cities.
| Improvement / Feature | Details |
|---|---|
| Native ports | Specific versions for Xbox Series S/X and PS5/PS5 Pro |
| Ultra PC settings | Ultra graphics settings available on PC |
| Resolution improvement | Implementation of FSR and improvements in antialiasing |
| Visual quality | High-resolution textures and 4K output |
| Console performance | Up to 60 FPS on all platforms |
| Deep Silver account | Integration of the Deep Silver account system |
| New languages – Voices | Czech and Japanese voices added |
| New languages – Interface and subtitles | Turkish (improved), Ukrainian, and Portuguese (Brazil) |
The stability at 60 FPS transforms the combat and exploration experience. The first-person combat system, based on direction of blows and precision, greatly benefits from the additional fluidity. Where there was once a certain sense of stiffness, everything now responds more naturally, and it’s something you appreciate from the early stages of the game.

We’re not looking at a radical graphical overhaul, but rather a well-executed optimization that does justice to the original artistic design that Warhorse so carefully crafted.
Gameplay
In terms of gameplay, we’re dealing with the same Kingdom Come: Deliverance we already knew. And that’s good news. We continue to play as Henry, the son of a blacksmith in 1403 Bohemia, whose life changes completely after a brutal attack that razes his home. Revenge, learning, and survival mark the beginning of an adventure that bets on historical realism and internal coherence.

This is a different kind of RPG. There’s no magic, no fantasy creatures. Here, everything revolves around historical precision, realistic character development, and freedom of choice. Henry isn’t a hero from the start; he must train, practice, and improve each skill gradually.

The open world is massive and detailed. Castles, rural villages, and medieval cities are inspired by real Bohemia, and that’s noticeable in every corner. Missions aren’t simple tasks; many can be resolved in multiple ways, whether through diplomacy, stealth, combat, or even corruption.
- The combat system remains demanding. It’s not a hack and slash, but a technical system where position, timing, and resistance matter. It can be tough at first, but when mastered, it’s incredibly satisfying.
Moreover, the world is dynamic. Stealing, threatening, bribing, or helping has real consequences. Reputation matters, and decisions weigh heavily in the long term. This is a game that doesn’t treat the player as a spectator, but as an active part of its environment.
Duration
If there’s one thing that hasn’t changed, it’s the enormous amount of content on offer. Completing the main campaign can easily exceed 60 hours, especially if you let yourself get carried away by exploration and side missions.
And this is where the game demonstrates why it became a cult classic. Side missions aren’t filler: many provide story, context, and character development. Additionally, the progression system allows you to improve skills like combat, alchemy, persuasion, or stealth, inviting you to experiment with different approaches.
This is a game that demands dedication. It’s not ideal for quick or sporadic sessions; it needs time and attention. But those who immerse themselves in its world will find a deep, coherent, and absorbing experience.
Conclusion
The Xbox Series version of Kingdom Come: Deliverance doesn’t change its essence, but it does improve where it was most needed. Eight years later, Warhorse Studios’ medieval RPG returns in a much more solid, fluid, and visually appealing form.
For those who played it in 2018, this is the perfect opportunity to rediscover it with better performance. For those who let it pass due to its original technical issues, now is the time to give it a chance.
It remains a demanding, slow-paced game deeply committed to its historical realism. But it’s also one of the most immersive RPGs of the last decade. And now, on Xbox Series, it feels more stable and enjoyable than ever. Bohemia opens its doors again. And this time, Henry is ready to face his destiny with the fluidity he always deserved.
We thank Plaion for the material provided to make this analysis possible.

