Players spend 20% more time in Xbox Play Anywhere titles, according to Microsoft.
More stories in the category News
- Failures in the Xbox library now: Microsoft asks for patience and ensures it’s not the user’s fault
- Stellar Blade 2 will be multiplatform: Shift Up confirms its release also on Xbox
- Silent Hill 2 Remake on Xbox Series X and Xbox Series S: performance and technical differences
| Don't miss anything and follow us on Google News! |
Xbox has shared new internal data that reinforces one of the most important movements in its digital strategy: the expansion of Xbox Play Anywhere. This feature, which allows you to enjoy the same game on Xbox Series, PC, and compatible portable devices without paying twice, is proving to be a clear driver for the growth of the ecosystem.
According to Microsoft, users spend more time on titles that feature Xbox Play Anywhere. A behavior that fits with the vision of a unified platform, where your library travels with you regardless of the device and where your purchases remain valid in all Xbox environments.
Xbox Play Anywhere Drives Player Activity and Spending
Sarah Bond, Xbox president, stated that games with Play Anywhere register a 20% increase in playtime compared to titles that do not incorporate this feature. This increase comes with higher spending within the games themselves, which Microsoft interprets as a clear sign of player loyalty and comfort in being able to move freely between devices.
The company explains that these data have accelerated the bet on expanding the Play Anywhere catalog, incorporating more and more titles that offer simultaneous access on console, PC, and cloud. A strategy that aligns with Xbox’s future plans, focused on further integrating Windows with the console experience and unifying libraries, purchases, and progress.

