Konami confirms failures in the remake and ensures that it is already working on a corrective update.
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The wait is almost over: Metal Gear Solid Δ: Snake Eater arrives tomorrow on consoles and PC, marking the return of one of Hideo Kojima’s most iconic titles in its completely remade version. However, Konami has decided to get ahead of the game and has informed us that the game presents some errors that will be solved with a subsequent patch.
The Japanese company has confirmed that the patch will be released in several phases and that players will receive updates as soon as the corrections are ready. In this way, the publisher seeks to ensure the best possible experience after the release.
Confirmed errors in Metal Gear Solid Delta: Snake Eater and patch on the way
Konami has shared the list of known issues in the remake:
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Game crashes when performing additional attacks with the survival knife after several consecutive actions.
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Freezing when removing the Crocodile Cap in the Survival Viewer.
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Falling when collecting food near hungry crocodiles.
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Strange animations when transitioning from a flip to a stealth movement, with the character floating in the air.
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Movement restrictions in some areas when activating the camera in Intrusion View mode.
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Freezing when opening the radio window under specific conditions.
Konami has apologized to the community and assures us that they are already working on the corrections. Despite these initial inconveniences, the company is confident that players will enjoy the return of this infiltration masterpiece from the very first day of release.
