The Japanese creative feels that he is before his last opportunity to create a new great AAA IP.
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After three decades working at Capcom, Hideaki Itsuno, the renowned director and designer behind franchises like Devil May Cry and Dragon’s Dogma, decided to leave behind his legacy at the company to embark on a new project. The reason behind this decision was his desire to create something completely original, moving away from the IPs he had worked on for so long.
Itsuno expressed that the opportunity to develop a completely new AAA game with Lightspeed Studios was too attractive to pass up, and considers this his “last chance” to prove himself on a project of this magnitude.
A final project before being pulled into new sequels
In a conversation with VGC, Itsuno explained that, for Capcom, developing sequels to Devil May Cry and Dragon’s Dogma is a priority, and considering that each game can take four or five years to produce, he feels that this could be his last big project before being pulled back into the sequel cycle. Although he expressed a desire to work on future Devil May Cry installments, such as Devil May Cry 6 or 7, he finds it difficult to balance the time needed for these projects with his own personal satisfaction. With Devil May Cry 5 and Dragon’s Dogma 2, he had already achieved what he wanted to do, leading him to seek new challenges.
Itsuno won’t be alone in this new chapter of his career. Several former Capcom developers, who have worked on titles like Devil May Cry and Street Fighter, will join him at his studio in Osaka, Japan. Notable names include artist Bengus, Devil May Cry writer Toshihiro Nakagawa, and character designer Daigo Ikeno. With this experienced team, Lightspeed Studios is preparing to develop a game that will undoubtedly grab the attention of fans in the video game industry.
For now, details about the game being developed by Lightspeed Studios are scarce, but with the team that’s coming together, it’s expected that the result will be something innovative and exciting for players. With the experience and talent that Itsuno and his team bring, this project promises to be one of the most interesting on the horizon of the video game industry.
