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Home»News»Important: If you’re going to play Luto on Xbox Series, you should know this before you start
Important: If you’re going to play Luto on Xbox Series, you should know this before you start
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Important: If you’re going to play Luto on Xbox Series, you should know this before you start

Adrián FuentesBy Adrián Fuentes22 July, 2025No Comments

A technical issue has delayed the day one patch on Xbox consoles.

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Xbox users who were looking forward to enjoying Luto from the very first minute may encounter some unexpected issues. The team at Broken Bird Games has issued an official statement informing that the Xbox Series X|S version is experiencing some last-minute errors that couldn’t be resolved in time for the release.

Among the detected issues are inaccessible achievements and a lower frame rate than expected, although the studio assures that they have already been internally fixed. The problem is that the corresponding patch has not been approved in time, so it is not yet available to players.

The patch is pending validation and will arrive soon

The studio has wanted to reassure the community, explaining that the patch is currently in the validation process and that they expect it to be available in the next few hours. In the meantime, they recommend patience to those who will play from the first day on Xbox consoles.

Broken Bird Games has apologized to players for the inconvenience caused and has thanked the understanding and support of the Xbox community. So, if you were looking forward to diving into this unsettling psychological journey, it might be better to wait a little longer to enjoy it with the technical experience that the studio has planned.

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This content has been automatically translated from the original material. Due to the nuances of machine translation, there may be slight differences. For the original version,click here.
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Adrián Fuentes
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Founder and editor of SoloXboxOne and Generación Xbox. He is also one of the owners of the GX Group, Samsung Universe and the Reflotes forum. Adrian has reviewed over 200 games on the web and has an average score of 85 according to Opencritic. Among his expertise as a writer and analyst, he has interviewed Microsoft personalities and participated in private gaming events.


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