The patch adds new features, fixes major bugs and optimizes performance across all platforms.
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The development team of Hell is Us has released a new patch that is now available on Xbox Series, PC, and PlayStation. This update introduces several community-requested features, as well as fixes for technical issues detected since launch and improvements to the game’s overall stability.
Among the highlights are improvements to control customization, interface adjustments, and graphical optimizations on both consoles and PC. Additionally, bugs that could affect progression, achievements, and stability in specific situations have been fixed.
Main Changes in the New Hell is Us Update
New Features
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Remapping of interaction actions.
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The weapon info panel now displays the damage of charged attacks.
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The time cycle (level and codename) appears in the Exploration tab of the datapad.
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Larger text windows on Translation and Drone Observation screens.
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The last consumable remains in the inventory even when the quantity reaches 0.
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The system prevents creating objects if there is not enough space in the backpack.
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The HUD bar now hides dynamically, even with permanent upgrades active.
Notable Fixes
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Fixed an issue that prevented interacting with the rotating door puzzle after the “Monsters Do Exist” cinematic.
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Endgame save is now generated after the cinematic, preventing issues if a crash occurs.
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Fixed potential crashes when traveling to the Auriga Museum.
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Gluttony Glyph behavior adjusted to match its description.
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Removed stuttering when sliding down stairs with the camera at low lag values.
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Subtitles are now synchronized when creating, investigating, or pausing.
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Multiple collision, audio, interface, combat, and save fixes.
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Achievements/trophies now correctly calculate progress, even if it was accumulated in another playthrough or in the demo (affects achievements like Man of the People, Curator, or Keymaster).
Additional Adjustments
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Default minimum luminance in HDR changed to 3.
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Improved Animosity Glyph behavior.
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Teleportation abilities better detect the environment.
PC Changes
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Monitor selection available in video options.
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DLSS Frame Generation no longer requires restarting the game.
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Improved management between upscalers and frame generators.
Xbox Series X Changes
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Possible fix for a crash in Quality Mode when traveling to the APC or another map.
With this patch, Hell is Us continues to refine its overall experience, improving both stability and quality of life for players. The studio assures that they will continue working on future updates to further perfect the title.

