The known insider assures that the development is still ongoing and that nobody at Rockstar has a closed date.
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Expectations surrounding the next big industry release continue to grow, but so do internal doubts. In recent hours, Jason Schreier has shared new information about the state of Rockstar Games‘ most ambitious project, making it clear that there is still significant work to be done.
- You might be interested in: GTA 6 aims for November without further delays and leaves new hints about price and PC version
According to Schreier, the latest news is that the game is not yet “content-locked”, meaning it does not yet have all its content complete. Development is still active, with missions in the adjustment phase, elements being added and decisions still open about what will make it into the final version.
GTA 6 is still in development and Rockstar cannot guarantee a November release
In relation to the release window, the journalist is cautious. He believes that it is very difficult to guarantee a November release at this point and does not think that anyone within the studio has absolute certainty about meeting that deadline. Nevertheless, he acknowledges that this possible release “feels more real” than previous references such as autumn 2025 or May 2026.
- The reason is clear: Rockstar cannot afford to fail. Schreier recalls that the stakes are enormous and that almost all of Take-Two Interactive‘s stock value depends on the success of GTA 6. For this reason, the company would rather delay it again than release it in a state that is not up to par.
Additionally, Take-Two has some leeway: its fiscal year ends in late March 2027, which leaves a small cushion if they ultimately need more time and still want to release it within the same fiscal year. Schreier also points out that PlayStation is the project’s primary platform, to the point where Sony is organizing a significant part of its calendar around this release.
For now, everything indicates that development is moving forward, but without shortcuts. Rockstar wants to finalize the content as soon as possible to focus on the bug-fixing phase, with a clear goal: not to compromise what will be, by far, the most important release of the next few years.

