The study confirms that its priority is fluidity on consoles and PC and therefore, Battlefield 6 will not have Ray Tracing.
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With each new release of the Battlefield saga, the same question always arises: what technical innovations will be introduced to squeeze the power out of current hardware? In the case of Battlefield 6, one of the most anticipated shooters of 2025, the question that kept coming up was evident: will it have support for ray tracing?
The game’s developers have already given an official answer, and it’s clearer than many expected. Ray tracing technology will not be present in Battlefield 6, neither in the PC version nor in consoles like Xbox Series and PlayStation 5.
Why Battlefield 6 is skipping Ray Tracing
The reason behind this decision is directly linked to the game’s competitive nature. From Battlefield Studios, they explain that their main goal is to ensure maximum fluidity possible, even in the largest battles.
- Ray tracing, while offering more realistic lighting and reflection effects, usually comes with a high performance cost. And in a multiplayer title where matches pit dozens of players against each other in massive scenarios, FPS stability weighs more than graphical fidelity.
According to the developers, the idea is to offer a competitive shooter where all players, regardless of the platform, have a stable and uniform experience. And that means avoiding features that could compromise that consistency.
Configuration | Resolution / FPS | GPU | CPU | RAM | VRAM | OS | SSD/HD | DirectX |
---|---|---|---|---|---|---|---|---|
Minimum | 1080p @ 30 FPS (Low) | NVIDIA RTX 2060 / AMD RX 5600 XT / Intel Arc A380 | Intel i5-8400 / AMD Ryzen 5 2600 | 16 GB (2133 MHz Dual Channel) | 6 GB | Windows 10 | 55 GB HDD | 12 |
Recommended | 1440p @ 60 FPS (High) / 1080p @ 80 FPS (Low) | NVIDIA RTX 3060 Ti / AMD RX 6700 XT / Intel Arc B580 | Intel i7-10700 / AMD Ryzen 7 3700X | 16 GB (3200 MHz Dual Channel) | 8 GB | Windows 11 64 bits | 90 GB SSD | 12 |
Ultra | 2160p (4K) @ 60 FPS (Ultra) / 1440p @ 144 FPS (High) | NVIDIA RTX 4080 / AMD RX 7900 XTX | Intel i9-12900K / AMD Ryzen 7 7800X3D | 32 GB (4800 MHz Dual Channel) | 16 GB | Windows 11 64 bits | 90 GB SSD | 12 |
Could it arrive in a future update?
For now, the answer is negative. The teams behind Battlefield 6 assure that there are no plans to add ray tracing through patches or future updates. Everything points to the technical roadmap being focused on other areas, such as optimization, netcode polishing, and server stability.
