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Home»News»Atlus wants its next JRPGs to be more accessible and easier to play to expand audience
Atlus wants its next JRPGs to be more accessible and easier to play to expand audience
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Atlus wants its next JRPGs to be more accessible and easier to play to expand audience

Adrián FuentesBy Adrián Fuentes5 January, 2026No Comments

The Japanese study seeks to expand its audience without losing its identity.

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Atlus is going through one of the most solid moments in its recent history. Following the continued success of Persona and the good reception of titles like Shin Megami Tensei V or Metaphor: ReFantazio, the Japanese studio is already thinking about its next step: making its JRPGs more accessible to a wider audience.

Far from becoming complacent, the company wants to adapt its formula to the new times without breaking away from what has made it a benchmark in the genre.

Atlus wants to evolve its formula without giving up its roots

In a recent interview, Katsura Hashino (key figure behind Persona and Metaphor) explained that Atlus is at a creative turning point. The goal is not to change genres or oversimplify, but to rethink how its JRPGs are presented and played to make them more welcoming from the start.

Hashino acknowledges that the studio wants to maintain its identity, but also admits that the current context demands adjustments. The intention is to create games that are still deep, but not intimidating for new players, even for those who are not used to classic JRPGs.

This philosophy will affect both system design and gameplay pace, as well as how mechanics are introduced, seeking a more fluid and less demanding experience in the first hours.

A change that could mark the future of sagas like Persona

Although no specific examples have been given, this approach suggests that future installments like Persona (including the highly anticipated Persona 6) could incorporate adjustments aimed at reducing friction and expanding their international reach.

Atlus insists that it’s not about diluting its personality, but about updating its format so that more players can enjoy it without unnecessary barriers. A logical strategy in an increasingly global market, where JRPGs seek to grow beyond their traditional niche.

Everything points to the fact that the studio’s next projects will reflect this evolution, marking a new era for Atlus without losing sight of what has made it stand out for decades.

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This content has been automatically translated from the original material. Due to the nuances of machine translation, there may be slight differences. For the original version,click here.
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Adrián Fuentes
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Founder and editor of SoloXboxOne and Generación Xbox. He is also one of the owners of the GX Group, Samsung Universe and the Reflotes forum. Adrian has reviewed over 200 games on the web and has an average score of 85 according to Opencritic. Among his expertise as a writer and analyst, he has interviewed Microsoft personalities and participated in private gaming events.


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