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Home»News»The Prince of Persia remake was canceled when it was almost finished: new data
The Prince of Persia remake was canceled when it was almost finished: new data
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The Prince of Persia remake was canceled when it was almost finished: new data

David FernándezBy David Fernández26 January, 2026No Comments

The project was stopped at the doors of the launch by internal doubts and strategic changes in Ubisoft.

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The cancellation of Prince of Persia: The Sands of Time Remake continues to reveal relevant information as the days go by. After it was officially confirmed that the project would not make it to market, a internal source now claims that development was very close to completion when Ubisoft made the final decision to cancel it.

The information comes from a user who claims to have had direct contact with the development environment and describes a scenario marked by internal uncertainty, restructuring, and concern about layoffs, factors that would have weighed more than the game’s own state.

The Prince of Persia remake was close to launch, but didn’t fit into Ubisoft’s new vision

According to this source, the remake’s development was practically complete, although that didn’t mean the game was ready to be released without additional work. At that point, Ubisoft would have had to assume new costs for polishing, marketing, and support, without the guarantee that the project would fit into their current objectives. In fact, part of the team had already been relocated to other studios even before the cancellation was made public.

The informant notes that the decision was not based solely on the game’s state, but on a purely business calculation. For Ubisoft, continuing with a title that did not guarantee a clear return could be less viable than absorbing the investment already made and closing the project. In that context, the remake would have fallen outside of a strategy increasingly focused on large-scale, open-world productions, considered more commercially secure.

Although no specific details about the story or gameplay changes have been revealed, the source insists that the main content was defined and that the game had advanced much further than what was publicly shown. For now, Ubisoft has not commented on this information, which should be treated as unconfirmed, but reinforces the feeling that the project fell very close to the finish line.

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