Riot's new fighting game arrives today on Xbox with 2v2 combat and free-to-play model.
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Today, one of the most anticipated free-to-play fighting game releases hits Xbox, maintaining the same free model we’ve come to know on PC. Riot Games is expanding the reach of its ambitious project, betting on an experience designed to hook players from the very first match, with a clear competitive foundation.
Although a detailed calendar for future updates has not been confirmed, the company has accompanied the release with a new development video that makes it clear the game will continue to grow with more information and content in the coming months.
2XKO arrives on Xbox Series today
The game’s defining feature is its 2v2 focus, a formula that completely changes the genre’s usual pace. Players form teams of two champions and can switch between them, combine abilities, and execute assists in real-time, giving rise to much more dynamic and strategic confrontations.
- The most well-known characters from Runaterra have been redesigned for this system, with unique movement sets and distinct roles. The confirmed champions include Ahri, Darius, Ekko, Illaoi, Yasuo, Jinx, Braum, Vi, Blitzcrank, Teemo, and Warwick, each bringing a unique style to combat without feeling interchangeable.
The arenas also play a crucial role, with specifically designed environments that favor team play, spatial control, and constant transitions between attack and defense. All of this is accompanied by very precise controller response, key to a game that demands quick reflexes and coordination.
With this release, Xbox adds a high-profile free-to-play game, designed for both casual matches and those looking to dive deeper into a competitive system with plenty of potential.

