The next big Assassin's Creed is aiming for a darker approach, with stealth and tension ahead of the classic role.
More stories in the category News
- Xbox Cloud Gaming with ads could be very close to becoming a reality
- Yakuza Kiwami 3 & Dark Ties will have over 15 classic games to play within the title
- Very brutal: Far Cry 3, Primal and Blood Dragon will receive patch to play at 60 FPS on consoles
| Don't miss anything and follow us on Google News! |
While a large part of the community is still waiting for a possible remake of Assassin’s Creed IV: Black Flag, another project in the series is generating debate. It’s about Assassin’s Creed Hexe, a title that Ubisoft presented several years ago and has offered few official details since then.
Announced alongside Assassin’s Creed Shadows, this new episode has always been described as a different delivery within the franchise. Ubisoft made it clear from the start that it wouldn’t follow the traditional path of recent RPGs, something that’s now gaining strength after new unofficial information and a key movement in its creative team.
Assassin’s Creed Hexe would bet on terror, stealth, and a more tense pace
According to a LinkedIn profile linked to project testing tasks, Assassin’s Creed Hexe would be significantly reducing role-playing systems to focus on psychological terror, stealth, and slower, more oppressive gameplay. The game is set in 16th-century Central Europe, in the midst of the witch hunt, and aims to take advantage of this context to create more uncomfortable and constant tension situations.
These tests would be focusing on lighting, sound, and AI behavior, with more unpredictable enemies and environments designed to generate constant pressure. The idea would be to move away from frequent direct combat and bet on measured decisions, observation of the environment, and careful planning.
Beyond the rumors, there is one confirmed fact that reinforces this possible change of direction: the incorporation of Christopher Grilli as the project’s lead writer. Grilli already played the same role in Assassin’s Creed Mirage and also collaborated on titles like Origins and Valhalla. Assassin’s Creed Hexe is being developed by Ubisoft Montreal, the same studio responsible for several key chapters in the series.
For now, Ubisoft has not confirmed anything officially, but everything points to Hexe wanting to break with the established and offer a very different experience from the last Assassin’s Creed games.

