An intense adventure, with decisions that weigh and a story that captivates for dozens of hours.
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Among the more discreet additions to Xbox Game Pass in the final stretch of last year, there’s a title that deserves much more attention than it has received. Banishers: Ghosts of New Eden is one of those games that doesn’t make too much noise upon arrival, but stays with you for a long time when you give it a chance.
After over 50 hours of playtime, it’s clear that we’re dealing with a very well-crafted proposal. Its combat is reminiscent of the latest God of War games in structure: direct, physical, and focused on encounters that combine abilities, rhythm, and positioning. Without reaching the same level of spectacle, it works very well throughout the adventure and maintains interest from start to finish.
A story that makes a difference within Game Pass
Where Banishers truly shines is in its story and the way it presents its decisions. The world is carefully constructed and manages to engage from the very beginning, something that’s becoming increasingly rare in a genre saturated with disposable dialogue. Here, on the contrary, every conversation matters and many decisions invite you to pause, reflect, and consider the consequences.
It’s one of those games that makes you listen, read, and think before choosing, without feeling rushed to advance. The emotional involvement it achieves is no accident: it’s clear that the development team put special care into the narrative, characters, and moral dilemmas, making the player genuinely invested in what’s happening.
If you’re looking for a single-player experience with a powerful story, meaningful decisions, and a solid combat system on Xbox Game Pass, Banishers: Ghosts of New Eden is a clear recommendation. It’s not a game to be played in short bursts, but rather one to immerse yourself in and enjoy at your own pace. And that’s exactly why it deserves more players to give it a chance.

