The CI Games ARPG continues to grow two years after its release with one of its most ambitious patches.
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It’s been over two years since Lords of the Fallen hit the market and, far from stagnating, the game continues to evolve. The CI Games team has been fine-tuning their proposal with each new release, and the update published on December 11 marks a significant leap forward. We’re not talking about a simple technical tweak, but a patch that modifies deep aspects of the experience.
Following the major leap that was version 2.0, the studio continues to reinforce its vision for the project with an even broader review. Those who return will find a much more polished title, and newcomers will encounter a combat system, pace, and enemy behavior that’s vastly different from the initial launch.
Lords of the Fallen 2.5 Arrives with Significant Improvements
- The 2.5 patch introduces veteran mode, designed for those seeking a higher level of challenge and more demanding encounters. It also brings new animations for boss weapons, which now feel more impactful and distinct, and significant AI adjustments, with more reactive enemies and revised patterns.
The update also includes a lengthy list of improvements and fixes that affect balance, performance, and overall game behavior. CI Games describes this version as the most complete to date, and their official video showcases all the changes in detail.
A step that demonstrates the studio’s commitment to its community, keeping a title alive that, update after update, continues to expand its reach and refine its formula.

