CD Projekt expands its staff to boost development of Cyberpunk 2077's successor.
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The next big project from CD Projekt is gaining momentum. It’s only been a few weeks since the last official comments on the status of the new Cyberpunk, and the Polish studio has opened a new hiring phase that confirms something obvious: development is moving forward and the team will grow significantly over the next few months.
From its headquarters, CD Projekt has published a long list of job openings aimed at both experienced professionals and new talent looking to join the project. The studio’s intention is clear: to strengthen the key areas of the Cyberpunk 2077 successor and accelerate the production of a game that is already in full creative process.
Cyberpunk 2 is looking for more staff for modeling, lighting, UE5, and motion capture
The studio is looking for profiles of all kinds, from artists specializing in interface and visual design to motion capture session managers, including engineers familiar with Unreal Engine 5 and lighting design experts. Such a large expansion of staff usually indicates that the project is entering a phase where production is starting to take shape and tasks are multiplying in parallel.
- Additionally, these new hires will reinforce the work of the creative core that was already laying the foundations of the game, building on the lessons learned from Cyberpunk 2077 and the 2.0 update, which marked a before and after in the trajectory of the first title.
CD Projekt has promised more news throughout 2026, so the wait will still be long. But today’s move sends a clear message: the sequel is moving forward and wants to become one of the big releases of the next generation. If the studio maintains this growth rate, we won’t have to wait long to learn more concrete details about its development.

