The two consoles show good performance, although with marked differences in resolution and 120 Hz.
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Advance copies are already circulating (in addition to trips to New Zealand) and, as usual at this time, the first comparisons between versions have not taken long to appear. The Xbox community is already analyzing how the new installment behaves on both consoles, and the initial conclusions are quite consistent: two similar experiences in terms of pace, although with noticeable differences in resolution and stability when activating performance modes.
The conclusions leave a fairly predictable picture: the more powerful console offers higher definition and a more stable 120 Hz mode, while the smaller model maintains its pace at 60 FPS, but suffers more when prioritizing the update frequency.
Performance Comparison of Black Ops 7 on Xbox Series X and Series S
| Feature / Mode | Xbox Series X | Xbox Series S |
|---|---|---|
| 60 Hz Resolution | Native 1440p approx., with DRS | Approx. 1206p, with DRS |
| 120 Hz Resolution | Approx. 1080p, upscaled to 4K | 576p-1080p, upscaled to 1440p |
| 60 FPS Performance | Very stable, minimal drops | Very stable |
| 120 FPS Performance | Small fluctuations below 120 FPS | Frequent drops below 100 FPS |
| Visual Quality | More defined textures and shadows | Smoother image, less defined shadows |
| Technical Recommendation | Ideal for 120 Hz | Best to use 60 Hz or VRR screen |
Xbox Series X
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60 Hz Mode: native resolution around 1440p, with dynamic scaling.
-
120 Hz Mode: around 1080p, with upscaled to 4K.
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The visual quality remains very close to the previous installment, with moderate adjustments to textures and effects when activating 120 Hz.
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Very solid performance, with occasional drops below 60 FPS or 120 FPS depending on the mode, but without affecting the overall feel.
Xbox Series S
-
60 Hz Mode: estimated resolution around 1206p, also with dynamic scaling.
-
120 Hz Mode: wide range between 576p and 1080p, upscaled to 1440p.
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Correct image overall, with more smoothness in shadows and textures than on Series X, something common on the smaller console.
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Stable performance at 60 FPS, but 120 FPS mode presents frequent drops below 100 FPS, so VRR is recommended to play in this mode.
These results are preliminary and more in-depth analysis will have to be waited for, but the general behavior fits with what was expected: good performance on both consoles and logical differences depending on the chosen game mode.

