Ubisoft is preparing the return of its military saga with a focus on simulation, first-person perspective, and a fictional war.
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The next major Ghost Recon title already has an estimated release window, and according to sources consulted by Insider Gaming, its development is progressing at a good pace. The game, codenamed ‘Ovr’, will enter internal alpha phase this fall, with a release planned for the last quarter of 2026.
After several internal adjustments at Ubisoft and a review of their release schedule, this new Ghost Recon is shaping up as a key project within the company’s catalog. According to leaked information, the development is being treated as a priority, and the cycle between the alpha phase and release could last around 12 months, placing its arrival around fall 2026.
A more realistic Ghost Recon with a ‘mil-sim’ focus
The first relevant details emerged in 2024, when it was anticipated that this new installment would bet on a tone closer to tactical military simulation, with a first-person perspective and a conflict context known as the Naiman War.
Although the game has not been officially presented yet, sources with access to internal material claim that its gameplay is reminiscent of titles like Ready or Not or the Modern Warfare saga, suggesting a strong focus on tactics, stealth, and teamwork.
Ubisoft remains silent and aims for a big event in 2026
Currently, there is no specific date for its public presentation, but everything points to Ubisoft keeping the secret for at least 12 more months. The intention, according to internal sources, is to return next year with a high-caliber Ubisoft Forward event where several important titles will be presented.
In the meantime, the company has other releases planned for the coming months, such as the expected Prince of Persia: The Sands of Time Remake —codenamed Rewind, planned before March 31, 2026—, and a Director’s Cut version of Avatar: Frontiers of Pandora under the internal name Neptune.
Can Ghost Recon Ovr recover the tactical essence of the saga and attract fans of military realism? We’ll have to wait, but the more simulated approach and the shift to first-person are already generating high expectations.
