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Home»News»The history behind Mafia: The Old Country and its development, everything you should know before its arrival on August 8
The history behind Mafia: The Old Country and its development, everything you should know before its arrival on August 8
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The history behind Mafia: The Old Country and its development, everything you should know before its arrival on August 8

Adrián FuentesBy Adrián Fuentes23 June, 2025No Comments

This is all you can expect from Mafia: The Old Country before its release on August 8.

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Mafia: The Old Country is not just an action game with a cinematic setting: it’s a deeply personal story built around characters that players can connect with from the very start.

The development team has focused especially on creating believable characters that seem like real people living within their world. The game has already completed its development, as we shared with you last Friday, so here’s a summary of what to expect on August 8th.

Enzo Favara: The Rise of a Man of Honor

In Mafia: The Old Country, we take on the role of Enzo Favara, a young man marked by a brutal childhood of forced labor and hardship in early 20th-century Sicily. Enzo is not your typical gangster: he’s a survivor with a clear dream, and he’s willing to sacrifice everything for a better future. His goal: to join the Torrisi family, one of the most influential and dangerous mafia organizations in southern Italy.

  • Enzo starts his journey as a simple pawn, but as he gains the trust of his superiors, his role becomes more complex. Far from glorifying the mafia lifestyle, the game shows the personal price of that rise. The promise of respect and power comes with betrayals, relentless violence, and a code of silence as fierce as it is bloody. His oath to the family will also be his condemnation: “The family sacrifices”.

A World Dominated by the Mafia

The story of Mafia: The Old Country takes place in an era where the values of organized crime prevail over the law. The streets are controlled by rival families that wage hidden territorial wars through attacks, ambushes, and extortion. Trust is a luxury, and loyalties change like the tides. All this is experienced through the eyes of Enzo, trapped between ambition, loyalty, and survival.

  • The title faithfully recreates the 1910s-1920s in Sicily: from stone-paved streets and clandestine cafes to large rural villas guarded by armed thugs. The era’s weapons, such as the lupara (sawn-off shotgun) or the Sicilian stiletto, take center stage, as do early combustion vehicles and horseback rides.

The Torrisi Family

  • Enzo Favara – the main character, whose story we follow from his childhood in the sulfur mines to his rise in the Torrisi family

  • Don Bernardo Torrisi – the head of the Torrisi crime family, a key figure in Enzo’s rise

  • Isabella Torrisi – a prominent member of the Torrisi family, whose presence impacts the narrative

English Voice Cast

  • Riccardo Frascari as Enzo Favara

  • Johnny Santiago as Don Bernardo Torrisi

  • Carina Conti as Isabella Torrisi

A Story of Honor, Betrayal, and Blood

Mafia: The Old Country doesn’t limit itself to a story of revenge or ambition. It focuses on identity, duty, and loss, all with a cinematic narrative approach reminiscent of The Godfather or Gomorrah. The mafia lifestyle is presented as a golden-decorated prison: fascinating, but deadly.

  • As the campaign progresses, we’ll see how Enzo loses his innocence, makes tough decisions, and faces moral dilemmas that will define his destiny and that of the Torrisi family. All this is accompanied by detailed settings, powerful dialogue, full Spanish dubbing (as we confirmed weeks ago) and a highly realistic visual aspect, driven by advanced motion capture techniques and top-notch performances.

The Casting, a Fundamental Pillar

One of the most highlighted points in the creative process was the selection of the cast. In story-driven games like this, casting becomes a critical phase. Actors not only give voice to characters but also bring essential emotional nuances for the player to feel what the studio aims to convey.

  • That’s how the character of Enzo emerged, a central figure in the game. Ricardo, the actor who portrays him, brought a unique vision that directly influenced the character’s evolution. Enzo started as a more innocent and clean-faced young man, but as the story progressed and the actor became involved, he transformed into someone more dangerous, human, and complex. A “badass,” as the developers themselves describe him.

A Collaborative and Living Process

The character development went through many hands: from writers to the art director, passing through animators. Each one brought unique elements that ultimately shaped Enzo. The studio describes this process as a natural evolution, where each iteration added layers of depth.

  • Additionally, there was a significant effort to listen to the actors’ and directors’ ideas, so that the interpretations felt authentic and the artists felt comfortable in their roles.

Motion Capture as a Language

One of the biggest challenges was working with motion capture, especially with actors not accustomed to this environment. The team used studios in both Europe and California and employed total capture techniques: body, face, and audio at the same time, allowing for outstanding emotional fidelity.

  • The direction of actors and the use of virtual environments were key for the interpreters to correctly imagine the scenes. Despite the demanding process, the actors enjoyed the creative freedom that motion capture gave them.

A Bond Between Player and Character

The chemistry between the actors, and especially Ricardo’s interpretation of Enzo, has been one of the most celebrated pillars by the team. The ambition is clear: to make the player form a lasting bond with the characters, the music, the places… and for Mafia: The Old Country to be an unforgettable experience from the first encounter.

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This content has been automatically translated from the original material. Due to the nuances of machine translation, there may be slight differences. For the original version,click here.
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Adrian
Adrián Fuentes
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Founder and editor of SoloXboxOne and Generación Xbox. He is also one of the owners of the GX Group, Samsung Universe and the Reflotes forum. Adrian has reviewed over 200 games on the web and has an average score of 85 according to Opencritic. Among his expertise as a writer and analyst, he has interviewed Microsoft personalities and participated in private gaming events.


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